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Sad news. I enjoyed all 3 games, though #1 was the only one I really really loved.
#1 is in my top ten all time.
Only #1 and Infinite were by Ken Levine's gang, I believe that the second game was made by another studio.

Just goes to show that nothing is a sure thing in the gaming industry these days. You can produce one of the biggest games of the year, both critically and financially, and still get canned. ![]()

Just goes to show that nothing is a sure thing in the gaming industry these days. You can produce one of the biggest games of the year, both critically and financially, and still get canned.
Well seems to me that Levine just wants to do something different entirely after BI. Something that requires a smaller and more streamlined group of people. ![]()

On 2/19/2014 at 8:36 AM, SympathysSilhouette said:Well seems to me that Levine just wants to do something different entirely after BI. Something that requires a smaller and more streamlined group of people.
Which is fine in itself, and I’m sure most of the current team will slot into other positions within Take Two, including those building future BioShock games. I just find it a little sad that they're being shut down over something that's neither a financial issue nor a problem with the quality of work. ![]()

True. Though I can understand the desire to do something more reasonably scaled after being in charge of two huge projects for roughly the past decade?
This game is one of the best I played ; the characters, the story, the music are well tought and matched together!
On 06/04/2013 at 2:10 PM, SympathysSilhouette said:Two things: I never quite realized how melancholic and even somewhat sad the melody to this song is until I heard this version.
Yes! It's a really good version of this song ![]()
I also really like this one "Lighter Than Air"; it's both comforting and worrying at the same time. Disturbing while reassuring. A very odd effect. It's rare to have two opposite melodies like that. What do you think of it?

10 hours ago, Enrico_sw said:
I like it. I general I like what they have done with the music in "Bioshock" games.

I was in Atlantic city this weekend and some of the Casino interiors remind me of backgrounds of Bioshock and Bioshock Infinite.
In particular, Fort Frolic, part of B:Infinite and Rapture (from the Burial at Sea expansion).

I just realized that Sander Cohen was heavily inspired by Robin Williams

A new bioshock game is in development !!
Incredible game where you look at it, incredible story, nothing to envy to any other game