General gaming talk

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#1701

 

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#1702

 

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#1703

 

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#1704

New Tomb Raider.  Better than the previous one

 

Lara-Croft-from-UE5-Tomb-Raider.jpegLara-Croft-from-UE5-Tomb-Raider-2.jpglara-croft-cod-1.jpg

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#1705

442716340_gallery-death-stranding-2-on-the-beachs-ps5-movie-posters-reveal-elle-fanning-mo.jpgVzliaT6.pngjSjUpZc.gif

completely missed this- death stranding 2 trailer!!!!

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#1706

image.pngimage.pngimage.pngpK0SRRN.gifso955PS.gifKWduhjG.gif

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#1707

enWVlT5.gifNs6jtW6.jpgimage.pngWzcdO86.gifiaqRbdv.gif

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#1708

^ Kojima always have original ideas! Looks really interesting.

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#1709
6 hours ago, Enrico_sw said:

^ Kojima always have original ideas! Looks really interesting.

 

MGS is heavily influenced by Kojima's love for 1980s action movies.

 

I like how he is influenced by the CROW here, a great film

 

 

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#1710

 

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#1711

fh2cpirkvegc1.jpeg  I think Elle is the grown up version of the baby Lou

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#1712

Metal Gear solid 2 hasn't aged at all!

1Qb8PgI.png

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#1713

c5fc6c525027c9907172644e3118cb14.gifee68595ab4ce76890255207c9a362c272f533ede

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#1714

what happens with keira is rejected!

 

 

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#1715

 

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#1716

 

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#1717

MGS2 was amazing!

 

 

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#1718
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#1719

Miyazaki: There are several reasons that I have employed fragmented storytelling, including in Elden Ring.

First, I want the gameplay experience to become the player's story. For that, we don't tell a rigid story in a verbose way.

Additionally, we want to leave some of the story to the player's imagination. This ties into making the gameplay experience the player's story as mentioned earlier and becoming absorbed in filling in the margins with your own imagination is simply fun, I believe.

There is also the enjoyment of collecting the fragments in order to understand. Like, "Ah, so that's what it means. It all connects."

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#1720

 

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