donbot

2101 replies · 21964 views

Grossly Incandescent's avatar
Grossly Incandescent
Posts: 42604
#921

Have you read or heard of 'The Power Broker'? It's one of the ultimate books on the politics of urban planning- in this case, it was the development of major pieces of NYC during the 1930s- 1960s. That could add more color to the experience.

Niffler!!!'s avatar
Niffler!!!
Posts: 41187
#922

^ Can't say that I have, but I shall delve more into the major texts of the book when I can

not with a BANG but a whimper...'s avatar
not with a BANG but a whimper...
Posts: 10268
#923

It's long been said that Bruce can't stand Michael Bay, but since there's stuff being blown up by the truckload, twitchy Russians and even a Victoria's Secret model (Anne V this time, apparently), it's probably safe to assume that whoever is directing DH5 has stolen a page or two (all of it, in other words) from the Bay playbook.

I knew it!! Maybe they let Michael go and cast this one instead of him - there are FAR more explosions in this movie than Michael did in VS trailers

^Funnily enough I just read this article about Hugo Weaving, showing a similar disdain for this "director"!

Hugo Weaving says he 'didn't care' about his role in the Transformers films.

In some rather revealing quotes from an interview with film site Collider, the English-Australian actor, who voiced evil robot Megatron in all three of Michael Bay's films, adds that he didn't even meet the director.

“It was one of the only things I’ve ever done where I had no knowledge of it, I didn’t care about it, I didn’t think about it,” he said.

“They wanted me to do it. In one way, I regret that bit. I don’t regret doing it, but I very rarely do something if it’s meaningless. It was meaningless to me, honestly. I don’t mean that in any nasty way. I did it.”

Weaving, who's known for taking on more serious screen roles, then went on to say that he and Michael Bay have no relationship whatsoever, despite working on three films together.

“My link to that and to Michael Bay is so minimal. I have never met him,” he added. “I was never on set. I’ve seen his face on Skype. I know nothing about him, really.

“I just went in and did it. I never read the script. I just have my lines, and I don’t know what they mean. That sounds absolutely pathetic! I’ve never done anything like that, in my life. It’s hard to say any more about it than that, really.”

Now that sounds like super directing, Michael!!! 17433.gif What he is is a good cinematographer. He does know an explosion, I'll give him that - and he has scope. An incredibly dubious grasp of geography and historical accuracy though.

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#924

I wouldn't say I was particularly 'into' them, but sure I like them. I remember seeing The Good, The Bad and The Ugly as a kid but I don't really remember much of it. I don't think I've really seen many of the other classics. I did love the recent True Grit remake though :Dinah:

Oh, don´t know anything about that one I only started watching westerns recently, so I´m with you on one boat but once you have a chance, make sure to watch this Man of the East, it´s such a brilliant comedy! I have seen it like 10 times already

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#925

And guess what Jennka...there are TRAMS in this version of the game

Yay! Trams!

Super_Excited_by_Moosey74.png

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#926

It's long been said that Bruce can't stand Michael Bay, but since there's stuff being blown up by the truckload, twitchy Russians and even a Victoria's Secret model (Anne V this time, apparently), it's probably safe to assume that whoever is directing DH5 has stolen a page or two (all of it, in other words) from the Bay playbook.

I knew it!! Maybe they let Michael go and cast this one instead of him - there are FAR more explosions in this movie than Michael did in VS trailers

^Funnily enough I just read this article about Hugo Weaving, showing a similar disdain for this "director"!

Hugo Weaving says he 'didn't care' about his role in the Transformers films.

In some rather revealing quotes from an interview with film site Collider, the English-Australian actor, who voiced evil robot Megatron in all three of Michael Bay's films, adds that he didn't even meet the director.

“It was one of the only things I’ve ever done where I had no knowledge of it, I didn’t care about it, I didn’t think about it,” he said.

“They wanted me to do it. In one way, I regret that bit. I don’t regret doing it, but I very rarely do something if it’s meaningless. It was meaningless to me, honestly. I don’t mean that in any nasty way. I did it.”

Weaving, who's known for taking on more serious screen roles, then went on to say that he and Michael Bay have no relationship whatsoever, despite working on three films together.

“My link to that and to Michael Bay is so minimal. I have never met him,” he added. “I was never on set. I’ve seen his face on Skype. I know nothing about him, really.

“I just went in and did it. I never read the script. I just have my lines, and I don’t know what they mean. That sounds absolutely pathetic! I’ve never done anything like that, in my life. It’s hard to say any more about it than that, really.”

Now that sounds like super directing, Michael!!! 17433.gif What he is is a good cinematographer. He does know an explosion, I'll give him that - and he has scope. An incredibly dubious grasp of geography and historical accuracy though.

This is SO epic

But I´m sure he didn´t miss the chance to meet VS angels, ya ya ya especially in underwear!

I never understood the frequency uh huh's avatar
I never understood the frequency uh huh
Posts: 15189
#927

So Don, how's the new Tame Impala album treating you so far?

It's pretty fantastic, but truth be told it hasn't really been amongst my most played at the moment - it's the sort of music I've got to be in a certain mood for. Been smashing Of Monsters and Men, Mumford and Sons, Bat For Lashes, Lisa Mitchell and Bertie Blackman over the past few days/weeks

Are you loving it?

I am indeed. My mind went ‘kaboom’ the first time I heard ‘Nothing That Has Happened…’ Haven't heard Bat For Lashes in full yet, but I plan on changing that soon.

Now that sounds like super directing, Michael!!! 17433.gif What he is is a good cinematographer. He does know an explosion, I'll give him that - and he has scope. An incredibly dubious grasp of geography and historical accuracy though.

This is SO epic

But I´m sure he didn´t miss the chance to meet VS angels, ya ya ya especially in underwear!

Without wishing to over-indulge my inner geek, my personal preference for the voice of Megatron would have been the guy from the old cartoon series anyway, especially since they ended up casting the fellow who originally did Optimus Prime. But this kind of thing seems to be contagious at the moment - I was just reading about how Paul Bettany had said almost exactly the same about his voiceover duties in the Iron Man and Avengers movies. With such ludicrous amounts of money on offer for such little work, I can certainly see how an actor might be tempted, though it does seem like poor form to slag off the end product once you've finished lining your pockets.

Still, the whole Hugo Weaving saga will probably bother Mr. Bay about as much as you'd expect it to bother a man who gets paid millions of quid for blowing things up and 'directing' VS models. Which is to say, not much at all.

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#928

Frankly, which man would not like to switch places with him, afterall

And they say, don´t bite the hand that feeds you - however this does not seem important in Hollywood. At least they were being frank?

i'm big in japan's avatar
i'm big in japan
Posts: 11574
#929

^Funnily enough I just read this article about Hugo Weaving, showing a similar disdain for this "director"!

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#930

He´s the Agent Smith! No wonder then

not with a BANG but a whimper...'s avatar
not with a BANG but a whimper...
Posts: 10268
#931

Still, the whole Hugo Weaving saga will probably bother Mr. Bay about as much as you'd expect it to bother a man who gets paid millions of quid for blowing things up and 'directing' VS models. Which is to say, not much at all.

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#932

Is it really THAT easy?

I see the lies in your eyes and yet I love you just the same's avatar
I see the lies in your eyes and yet I love you just the same
Posts: 25928
#933

^Funnily enough I just read this article about Hugo Weaving, showing a similar disdain for this "director"!

Interesting. I had no idea he actually voiced Megatron either

Hugo's the fuckin' man (Y)

I spend a lot of time just randomly staring at your current set.

That is all.

not with a BANG but a whimper...'s avatar
not with a BANG but a whimper...
Posts: 10268
#934

Is it really THAT easy?

i'm big in japan's avatar
i'm big in japan
Posts: 11574
#935

You're only human SS

Grossly Incandescent's avatar
Grossly Incandescent
Posts: 42604
#936

As far as computer games go, I'm interested in something in between Arma/Iron Front and Red Orchestra 2. I never played the former, but I have observed videos of it.

To my understanding, these types of games can usually support only 32 vs 32 players w/o technical crashes, excessive ping, or marginalizing much of the market. My ideal game should be something with a big multiplayer community, but it should also be something that wouldn't be time consuming or require pre-coordination w/ other people. So I could pop in for 20 minutes and pop out whenever I want to with no strings attached.

So I'm thinking that a platoon vs. platoon scenario, over a medium-sized landscape (typical engagement ranges, above and up to 100-200 meters but no more)

RO2 moves into the right direction as it's far more tactical and realistic than Call of Duty (by now a very boring twitch finger game, IMHO), but it's not nearly tactical enough.

Then there is the other end of the spectrum, that takes the tactical thing very far: Here's a prime example:

"Iron Front: Liberation"

1. Para jump, village assault

2. Armored Personnel Carrier assaulting a villiage

Instead of just one, a real world 'platoon' version of this would involve many Carriers (at least 4 or 5), attacking all at once.:

tumblr_l7ul37tnq41qbi6a5o1_500.jpg

3. Ambush convoy

4. Attack

I've never played this, but in observing it, I'd say that the open space and commitment to realism is impressive, and I prefer this over the vice versa. However, the mechanics could use a lot of work and refinement.

This group of people seem to have coordinated a simulation match,and are playing against AI (which I consider very boring and lame). They also are playing for hours (not these choice matches, but the others). Most of the time, they are moving through hundreds of meters of empty ground and getting disoriented. so it's 7 / 14 humans vs a large group of AI which really draws down the potential intensity.

While I like the concept and the environment, I think there's not enough action, too much open space for it to be practical for my needs or the needs of most people who are interested in something like this. And there's way too little in the way of actual human players. The players in the video are having a good time, but they're way, way too serious about this and it seems to me that the whole act of conducting a simulation requires a good deal of energy and effort.

However, I really, really like the fact that the Squad leaders in these simulations are either ex-military or have a superficial understanding of small unit infantry tactics and Squad leaders will perform their official function. For instance this person understands how to maneuver a fireteam (Base of Fire, Peel, etc.) and his squad is obeying.

The challenge, I believe, to develop a War simulation where entire platoons could be modeled correctly and large community of players can be gathered. I'm sure that the American Army has either considered it or has successfully contracted a product of some sort for their training needs.

RO2 has done it, but the maps/mechanics edge too much towards COD and too far away from ARMA/Iron Front.

So I hope to see a developer make a 32 vs. 32 ish (all humans) system (with or w/o a small number of vehicles on each side), with a better balance b/w action, tactics, and realism.

Sometimes I wonder if I have to wait another 10 years to finally find a computer game that fulfills my needs.

i'm big in japan's avatar
i'm big in japan
Posts: 11574
#937

^Yeah, it's always kind of one extreme or the other hey

I've seen some of those hardcore military sim videos before - and I know that's particularly prevalent in the ARMA community. What do you think of the Battlefield series then? That's probably closer to RO than it is to COD, but I guess it's still some ways off the dream game that you're chasing.

As far as my gaming endeavours go, I've been loving Dishonored lately

Grossly Incandescent's avatar
Grossly Incandescent
Posts: 42604
#938

^

I never played it, but it looks like COD with vehicles based off of what I've seen on youtube. There is also little commitment to history. I'm looking for something with more tactical direction, and based off of actual organizational structures and events. I would also like to see the 'Blitzkrieg game' concept- war at the battalion level- be modernized and expanded to different settings.

i'm big in japan's avatar
i'm big in japan
Posts: 11574
#939

Do you play with friends, or you just jump in with whoever's playing at the time? Do you voicechat, or even textchat, or pretty much just do your own thing?

Bregje Heine(ke)n's avatar
Bregje Heine(ke)n
Posts: 30596
#940

You're only human SS

Lol donny, best halloween-themed set I´ve seen recently

Page of 106